Update Project

This commit is contained in:
2026-03-20 13:04:43 +02:00
parent 9b587e6cba
commit beae2dea89
2295 changed files with 251259 additions and 33 deletions
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using System.Collections;
using ModestTree;
using UnityEngine.TestTools;
namespace Zenject.Tests.TestAnimationStateBehaviourInject
{
public class TestAnimationStateBehaviourInject : ZenjectIntegrationTestFixture
{
const string ResourcePrefix = "TestAnimationStateBehaviourInject/";
[UnityTest]
public IEnumerator Test1()
{
PreInstall();
var prefab = FixtureUtil.GetPrefab(ResourcePrefix + "Foo");
StateBehaviour1.OnStateEnterCalls = 0;
Container.InstantiatePrefab(prefab);
Container.BindInterfacesAndSelfTo<Foo>().AsSingle();
PostInstall();
yield return null;
Assert.IsEqual(StateBehaviour1.OnStateEnterCalls, 1);
}
public class Foo : IInitializable
{
public bool HasInitialized
{
get; private set;
}
public void Initialize()
{
HasInitialized = true;
}
}
}
}
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