Update Project

This commit is contained in:
2026-03-20 13:04:43 +02:00
parent 9b587e6cba
commit beae2dea89
2295 changed files with 251259 additions and 33 deletions
@@ -0,0 +1,67 @@
using System;
using ModestTree;
namespace Zenject
{
public class BindSignalFromBinder<TObject, TSignal>
{
readonly BindStatement _bindStatement;
readonly Func<TObject, Action<TSignal>> _methodGetter;
readonly DiContainer _container;
readonly SignalBindingBindInfo _signalBindInfo;
public BindSignalFromBinder(
SignalBindingBindInfo signalBindInfo, BindStatement bindStatement, Func<TObject, Action<TSignal>> methodGetter,
DiContainer container)
{
_signalBindInfo = signalBindInfo;
_bindStatement = bindStatement;
_methodGetter = methodGetter;
_container = container;
}
public SignalCopyBinder FromResolve()
{
return From(x => x.FromResolve().AsCached());
}
public SignalCopyBinder FromResolveAll()
{
return From(x => x.FromResolveAll().AsCached());
}
public SignalCopyBinder FromNew()
{
return From(x => x.FromNew().AsCached());
}
public SignalCopyBinder From(Action<ConcreteBinderGeneric<TObject>> objectBindCallback)
{
Assert.That(!_bindStatement.HasFinalizer);
_bindStatement.SetFinalizer(new NullBindingFinalizer());
var objectLookupId = Guid.NewGuid();
// Very important here that we use NoFlush otherwise the main binding will be finalized early
var objectBinder = _container.BindNoFlush<TObject>().WithId(objectLookupId);
objectBindCallback(objectBinder);
// We need to do this to make sure SignalCallbackWithLookupWrapper does not have
// generic types to avoid AOT issues
Func<object, Action<object>> methodGetterMapper =
obj => s => _methodGetter((TObject)obj)((TSignal)s);
var wrapperBinder = _container.Bind<IDisposable>()
.To<SignalCallbackWithLookupWrapper>()
.AsCached()
.WithArguments(_signalBindInfo, typeof(TObject), objectLookupId, methodGetterMapper)
.NonLazy();
var copyBinder = new SignalCopyBinder( wrapperBinder.BindInfo);
// Make sure if they use one of the Copy/Move methods that it applies to both bindings
copyBinder.AddCopyBindInfo(objectBinder.BindInfo);
return copyBinder;
}
}
}
@@ -0,0 +1,13 @@
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@@ -0,0 +1,20 @@
using System;
using ModestTree;
namespace Zenject
{
public class BindSignalIdToBinder<TSignal> : BindSignalToBinder<TSignal>
{
public BindSignalIdToBinder(DiContainer container, SignalBindingBindInfo signalBindInfo)
: base(container, signalBindInfo)
{
}
public BindSignalToBinder<TSignal> WithId(object identifier)
{
SignalBindInfo.Identifier = identifier;
return this;
}
}
}
@@ -0,0 +1,13 @@
fileFormatVersion: 2
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timeCreated: 1538401230
licenseType: Pro
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@@ -0,0 +1,64 @@
using System;
using ModestTree;
namespace Zenject
{
public class BindSignalToBinder<TSignal>
{
DiContainer _container;
BindStatement _bindStatement;
SignalBindingBindInfo _signalBindInfo;
public BindSignalToBinder(DiContainer container, SignalBindingBindInfo signalBindInfo)
{
_container = container;
_signalBindInfo = signalBindInfo;
// This will ensure that they finish the binding
_bindStatement = container.StartBinding();
}
protected SignalBindingBindInfo SignalBindInfo
{
get { return _signalBindInfo; }
}
public SignalCopyBinder ToMethod(Action<TSignal> callback)
{
Assert.That(!_bindStatement.HasFinalizer);
_bindStatement.SetFinalizer(new NullBindingFinalizer());
var bindInfo = _container.Bind<IDisposable>()
.To<SignalCallbackWrapper>()
.AsCached()
// Note that there's a reason we don't just make SignalCallbackWrapper have a generic
// argument for signal type - because when using struct type signals it throws
// exceptions on AOT platforms
.WithArguments(_signalBindInfo, (Action<object>)(o => callback((TSignal)o)))
.NonLazy().BindInfo;
return new SignalCopyBinder(bindInfo);
}
public SignalCopyBinder ToMethod(Action callback)
{
return ToMethod(signal => callback());
}
public BindSignalFromBinder<TObject, TSignal> ToMethod<TObject>(Action<TObject, TSignal> handler)
{
return ToMethod<TObject>(x => (Action<TSignal>)(s => handler(x, s)));
}
public BindSignalFromBinder<TObject, TSignal> ToMethod<TObject>(Func<TObject, Action> handlerGetter)
{
return ToMethod<TObject>(x => (Action<TSignal>)(s => handlerGetter(x)()));
}
public BindSignalFromBinder<TObject, TSignal> ToMethod<TObject>(Func<TObject, Action<TSignal>> handlerGetter)
{
return new BindSignalFromBinder<TObject, TSignal>(
_signalBindInfo, _bindStatement, handlerGetter, _container);
}
}
}
@@ -0,0 +1,13 @@
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@@ -0,0 +1,53 @@
using System;
namespace Zenject
{
// Note that there's a reason we don't just have a generic
// argument for signal type - because when using struct type signals it throws
// exceptions on AOT platforms
public class SignalCallbackWithLookupWrapper : IDisposable
{
readonly DiContainer _container;
readonly SignalBus _signalBus;
readonly Guid _lookupId;
readonly Func<object, Action<object>> _methodGetter;
readonly Type _objectType;
readonly Type _signalType;
readonly object _identifier;
public SignalCallbackWithLookupWrapper(
SignalBindingBindInfo signalBindInfo,
Type objectType,
Guid lookupId,
Func<object, Action<object>> methodGetter,
SignalBus signalBus,
DiContainer container)
{
_objectType = objectType;
_signalType = signalBindInfo.SignalType;
_identifier = signalBindInfo.Identifier;
_container = container;
_methodGetter = methodGetter;
_signalBus = signalBus;
_lookupId = lookupId;
signalBus.SubscribeId(signalBindInfo.SignalType, _identifier, OnSignalFired);
}
void OnSignalFired(object signal)
{
var objects = _container.ResolveIdAll(_objectType, _lookupId);
for (int i = 0; i < objects.Count; i++)
{
_methodGetter(objects[i])(signal);
}
}
public void Dispose()
{
_signalBus.UnsubscribeId(_signalType, _identifier, OnSignalFired);
}
}
}
@@ -0,0 +1,13 @@
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@@ -0,0 +1,38 @@
using System;
namespace Zenject
{
// Note that there's a reason we don't just have a generic
// argument for signal type - because when using struct type signals it throws
// exceptions on AOT platforms
public class SignalCallbackWrapper : IDisposable
{
readonly SignalBus _signalBus;
readonly Action<object> _action;
readonly Type _signalType;
readonly object _identifier;
public SignalCallbackWrapper(
SignalBindingBindInfo bindInfo,
Action<object> action,
SignalBus signalBus)
{
_signalType = bindInfo.SignalType;
_identifier = bindInfo.Identifier;
_signalBus = signalBus;
_action = action;
signalBus.SubscribeId(bindInfo.SignalType, _identifier, OnSignalFired);
}
void OnSignalFired(object signal)
{
_action(signal);
}
public void Dispose()
{
_signalBus.UnsubscribeId(_signalType, _identifier, OnSignalFired);
}
}
}
@@ -0,0 +1,13 @@
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timeCreated: 1521289018
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