Update Project
This commit is contained in:
@@ -0,0 +1,27 @@
|
||||
#if !NOT_UNITY3D
|
||||
|
||||
using ModestTree;
|
||||
|
||||
namespace Zenject
|
||||
{
|
||||
[NoReflectionBaking]
|
||||
public class PrefabProvider : IPrefabProvider
|
||||
{
|
||||
readonly UnityEngine.Object _prefab;
|
||||
|
||||
public PrefabProvider(UnityEngine.Object prefab)
|
||||
{
|
||||
Assert.IsNotNull(prefab);
|
||||
_prefab = prefab;
|
||||
}
|
||||
|
||||
public UnityEngine.Object GetPrefab(InjectContext _)
|
||||
{
|
||||
return _prefab;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user