namespace FlappyBird.Gameplay.Pipes { /// /// Contract for the pipe-pair pool service. /// public interface IPipePool { /// /// Pre-warms the pool. Must be called after the container is fully built /// (i.e. from IInitializable.Initialize) to avoid circular dependency. /// void Initialize(); /// Returns a PipeView from the pool, expanding it if necessary. PipeView Get(); /// Returns a PipeView back to the pool. void Return(PipeView pipe); } }