Files
2026-03-20 13:04:43 +02:00

13 lines
275 B
C#

using UnityEngine;
namespace Zenject.Tests.TestDestructionOrder
{
public class FooMonoBehaviourUnderSceneContext2 : MonoBehaviour
{
public void OnDestroy()
{
Debug.Log("Destroyed FooMonoBehaviourUnderSceneContext2");
}
}
}