Files
2026-03-20 13:04:43 +02:00

15 lines
356 B
C#

using UnityEngine;
namespace Zenject.Tests.TestAnimationStateBehaviourInject
{
public class StateBehaviour1 : StateMachineBehaviour
{
public static int OnStateEnterCalls;
override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
{
OnStateEnterCalls++;
}
}
}