Files
2026-03-20 13:04:43 +02:00

14 lines
245 B
C#

using System;
using UnityEngine;
namespace Zenject.Tests.TestDestructionOrder
{
public class FooDisposable1 : IDisposable
{
public void Dispose()
{
Debug.Log("Destroyed FooDisposable1");
}
}
}