Initial Commit
This commit is contained in:
@@ -0,0 +1,55 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace FlappyBird.Bird
|
||||
{
|
||||
/// <summary>
|
||||
/// Configurable physics and rotation settings for the bird.
|
||||
/// Create via Assets > Create > FlappyBird > Bird Settings.
|
||||
/// </summary>
|
||||
[CreateAssetMenu(fileName = "BirdSettings", menuName = "FlappyBird/Bird Settings")]
|
||||
public class BirdSettings : ScriptableObject
|
||||
{
|
||||
[Header("Jump")]
|
||||
[Tooltip("Upward force applied on each tap.")]
|
||||
public float jumpForce = 5f;
|
||||
|
||||
[Tooltip("Vertical velocity applied before jump force. Useful for snappier flaps.")]
|
||||
public float jumpStartVelocity = 0f;
|
||||
|
||||
[Tooltip("Maximum upward speed after a jump.")]
|
||||
public float maxRiseVelocity = 8f;
|
||||
|
||||
[Tooltip("How much current falling speed is preserved when jumping. 0 = reset fall fully.")]
|
||||
[Range(0f, 1f)]
|
||||
public float fallVelocityCarryover = 0f;
|
||||
|
||||
[Header("Movement")]
|
||||
[Tooltip("Gravity scale while the bird is active.")]
|
||||
public float activeGravityScale = 1f;
|
||||
|
||||
[Tooltip("Extra gravity applied while the bird is falling.")]
|
||||
public float fallGravityMultiplier = 1.5f;
|
||||
|
||||
[Tooltip("Extra gravity applied while the bird is rising.")]
|
||||
public float riseGravityMultiplier = 1f;
|
||||
|
||||
[Tooltip("Terminal fall velocity clamp (negative value).")]
|
||||
public float maxFallVelocity = -10f;
|
||||
|
||||
[Header("Rotation")]
|
||||
[Tooltip("Maximum rotation angle when moving upward (degrees).")]
|
||||
public float maxUpAngle = 30f;
|
||||
|
||||
[Tooltip("Maximum rotation angle when falling (degrees, negative = nose-down).")]
|
||||
public float maxDownAngle = -90f;
|
||||
|
||||
[Tooltip("Vertical speed used to reach max upward angle.")]
|
||||
public float upAngleVelocity = 5f;
|
||||
|
||||
[Tooltip("Vertical speed used to reach max downward angle.")]
|
||||
public float downAngleVelocity = -10f;
|
||||
|
||||
[Tooltip("Degrees per second for rotation lerp towards target angle.")]
|
||||
public float rotationSpeed = 360f;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user