using System.Collections; using ModestTree; using UnityEngine.TestTools; using Zenject.Tests.Installers.Installers; namespace Zenject.Tests.Installers { public class TestInstallers : ZenjectIntegrationTestFixture { [UnityTest] public IEnumerator TestZeroArgs() { PreInstall(); FooInstaller.Install(Container); PostInstall(); FixtureUtil.AssertResolveCount(Container, 1); yield break; } [UnityTest] public IEnumerator TestOneArg() { PreInstall(); BarInstaller.Install(Container, "blurg"); PostInstall(); Assert.IsEqual(Container.Resolve(), "blurg"); yield break; } [UnityTest] public IEnumerator TestThreeArgs() { PreInstall(); QuxInstaller.Install(Container, "blurg", 2.0f, 1); PostInstall(); Assert.IsEqual(Container.Resolve(), "blurg"); yield break; } } }