Files
2026-03-16 14:38:46 +02:00

14 lines
245 B
C#

using System;
using UnityEngine;
namespace Zenject.Tests.TestDestructionOrder
{
public class FooDisposable2 : IDisposable
{
public void Dispose()
{
Debug.Log("Destroyed FooDisposable2");
}
}
}