import { ConvertToBase64WhenRelease } from "@24tools/ads_common";
import { ConvertResourceType, quarksLoader } from "@24tools/playable_template";

export enum VfxType {
  LootableHit = "lootable_hit",
  LootableDestroy = "lootable_destroy",
}

export const vfx: ConvertResourceType = {
  type: "vfx",
  resources: [
    {
      name: VfxType.LootableHit,
      value: ConvertToBase64WhenRelease("./VFX_Lootable_Hit.json"),
    },
    {
      name: VfxType.LootableDestroy,
      value: ConvertToBase64WhenRelease("./VFX_Lootable_Destroy.json"),
    },
  ],
  loader: quarksLoader,
};
