fixed bugs
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@@ -57,7 +57,12 @@ export class InteractiveZoneC {
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if ("color" in cloned) {
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this.baseColors.set(cloned, (cloned.color as Color).clone());
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}
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cloned.depthWrite = true;
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cloned.polygonOffset = true;
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cloned.polygonOffsetFactor = 2;
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cloned.polygonOffsetUnits = 2;
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mesh.material = cloned;
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mesh.renderOrder = 0;
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});
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this.refreshFillVisual();
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