Import map model and frame camera at the road start

Registers ZombiePunk_Map.glb as a mesh resource, loads it into the scene
(hiding physics-only collider proxies), and sets initial camera position/
rotation for portrait and landscape to look at the start of the road.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
Oleksandr Vlasiuk
2026-08-07 15:32:40 +03:00
parent 5b953edf17
commit ce86f54777
4 changed files with 37 additions and 46 deletions
+21 -21
View File
@@ -41,19 +41,19 @@ export const globalSettings: ConfigUiParamsCategories[] = [
visible: "position",
values: [
[
-10,
10,
0
-20,
30,
-2
],
[
-10,
10,
1
],
[
-10,
10,
-5,
40,
5
],
[
-20,
70,
42
]
]
},
@@ -67,7 +67,7 @@ export const globalSettings: ConfigUiParamsCategories[] = [
[
-360,
360,
0
-25
],
[
-360,
@@ -99,19 +99,19 @@ export const globalSettings: ConfigUiParamsCategories[] = [
visible: "position",
values: [
[
-10,
10,
0
-20,
30,
-2
],
[
-10,
10,
1
-5,
40,
6
],
[
-10,
10,
5
-20,
70,
37
]
]
},
@@ -125,7 +125,7 @@ export const globalSettings: ConfigUiParamsCategories[] = [
[
-360,
360,
0
-60
],
[
-360,