6d4e4e280012304d8b8084468f1bc39312c19453
- Added LootC class for spawning loot pieces with animations and UI integration. - Introduced LootableC class to manage breakable crates with health states and loot drops. - Enhanced PlayerC to support attacking mechanics and ground following. - Created TriggerC for managing trigger zones and player interactions. - Added wood icon resource for loot representation. - Updated afterResourcesLoadedCb to initialize new loot and trigger systems.
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